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Frond

Game design primitives library in Rust.

Frond provides reusable game design primitives for common gameplay patterns. Built with game development in mind, it integrates well with engines like Bevy.

Key Features

  • State Machines - Game logic primitives for AI, animation, and gameplay
  • Character Controllers - Movement systems for various game types
  • Camera Controllers - Common camera behaviors (follow, orbit, first-person)

Philosophy

Frond extracts common patterns from game development into reusable, composable primitives. Rather than building everything from scratch, you assemble gameplay systems from well-tested building blocks.